to be continued...
I couldn't find the material needed to make this project, so instead I am including the content from my third fabacademy challenge. The full documentation can be found
here.
For this challenge, we are exploring how sound affects humans decisions.
Based on design ethics, we started discussing about the non-neutrality of design, boundaries between technology and design, how design choices influence the functionality of society and the re-creation of reality.
Our common areas of interest are music, games, communication, interactive design and low tech with the purpose of seeking new ways of relationship between humans and non-humans. Through this, we are developing an artifact that allows human interaction, guided by different sounds, creating a final output of sound-paintings. The human interaction (input) is about drawing and being guided by the sounds. The final output is the drawing itself.
This is the general sketch of our idea:
Build of materials
- 15 x 24 cm
- 4mm transparent acrylic panel
- 20 x 30 cm copper vinyl cut sticker
- 9 cables connecting board to Arduino/Playtronica
- ESP32
- Playtronica
- Scrap MDF wood
First off, we started prototyping a with scrap copper stickers and the ESP32 (left), then we moved on to an acrylic plaque with the design we wanted (right).
This is the code we wrote in arduino to make the conductive copper make sounds, using Pure data (left). All the files are on the fabchallenge repo, in the files folder.
View the final video of the project here: